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Your Name

I'm an experienced digital artist with 15 years in the entertainment industry. I've done production, game development, high resolution, as well as 2D design and animation. I'm an independent contractor available for on site and remote projects in the entertainment and corporate industries.

Canoga Park, CA

Work Experience

Artist, Producer, DVD design and authoring

Marsh Library, CA,

Jan 2013Current

Editing of video archival footage for DVD 
Creation and authoring of DVD menu designs, 
video graphic elements both 3D and 2D.

Freelance 3D and Graphic artist

Fyfe Co. LLC,


Creation of all elements from concept to final for industrial videos of structural strengthening. 
Creation of print ads

Senior Artist, Project Management

Brain Zoo Studios,

Feb 2006Apr 2013

Modeling, texturing, shaders, lighting, rendering, 
compositing, mechanical animation in Maya for cinematics and commercials, lighting and set up of Kismet and Matinee sequences in Unreal 3 editor, 
lighting and set up of levels for cinematics in Infernal 
editor. Production on cinematics and commercials using the SCRUM management technique. Project 
management including tracking asset creation, 
look development per client direction, documenting 
task descriptions and expectations, assigning shot 
completion goals, and team goal tracking.

Curriculum Coordinator / Instructor

Valley Art Institute,

Jan 1997Aug 2009

Illustration / Fine Art for College Preparatory Program 
Teaching design in PhotoShop, design and 
animation in 3D Studio Max, and Life Drawing.

Senior 3D Artist

7 Studios,

Aug 2003Sep 2005

Modeling, texturing, lighting in 3D Studio Max of 
Environments, objects, background characters for 
PS2, XBox, and Cube games. Titles worked on, 
Fantastic 4 for Activision, The Soprano's for THQ, 
Pirates of the Caribbean for Bethesda.

3D Studio Max artist

Valley Art Institute,

Nov 1998Mar 2005

Creative Consultant 
Digital effect and design, title design, and compositing for video production.

Lead 3D Artist

Black Ops Entertainment,

Jan 2001Feb 2003

Modeling, texturing, lighting in 3D Studio Max of environments, NIS models and animation, and 
characters for PS2, XBox, and Cube games. 
Titles worked on, Street Hoops for Activision, 
Xfiles for Fox Interactive. T3 for Infogames

3D Modeler / Animator / Designer

Valley Art Institute,

Sep 2000Sep 2000

Creation and animation of photo realistic python for Sony, Tokyo interactive product.

Conceptual Artist / 3D Modeler

WEVA International,

May 2000Aug 2000

Creation of 3D elements for web design division. 
Character designs for animation production division.

Demo Artist / Speaker

WEVA International,

Aug 1999Aug 2000

Speaker for techniques and design principles in 
AfterEffects for use in video production.


DesignWorks U.S.A., CA,

Jun 1998Jun 1998

AfterEffects consulting for Nokia presentation. 
3D Studio Max 
After Effects 
Unreal Editor 
Infernal Editor 
Cyrtek Cinema Sandbox 
Z Brush 


BFA in Digital Media

Otis College of Art and Design,


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